Real-time graphics · Windows

Built around
the live moment.

Design the graphic. Prepare the next cue. Decide exactly when it goes on air.

Pinnark is in development. Public downloads are not available yet.

Pinnark symbol and wordmarkPrepare. Preview. Program.

One workspace.
Two distinct moments.

Keep preparation separate from transmission. Preview the next graphic while Program holds what your audience sees.

The Live workspaceDevelopment build · Example composition
Live workspace showing a cue rundown, separate Preview and Program monitors, and cue data
01 / DESIGN

Make it reusable.

Build templates from text, shapes and media. Add variables where the content needs to change.

02 / PREPARE

Get the next cue ready.

Fill in the data, organise the rundown and rehearse entry and exit animations in Preview.

03 / OPERATE

Choose the moment.

Take a cue to Program, publish prepared changes with Update, then remove it with Out.

From a name strap
to a changing scoreboard.

Build around your programme's content, not a fixed set of graphic layouts.

Names, headlines & tickers

Reuse a template with different cue data. Set the direction, speed and spacing of scrolling text.

Timers that stay connected

Show a shared countdown or stopwatch in several templates, with a different display format in each.

Scores with movement

Animate changing values and row positions. Let multiple collections share data without sharing their design.

Your media, in the rundown

Use images and video alongside graphics, with a separate Preview audio route and a start-paused option.