Build the layout
Arrange layers, choose typography and use alignment guides to position objects.
Pinnark Graphics · In development
Real-time graphics for live production. Build your templates, prepare their content and control exactly what reaches Program.
Combine text, shapes, media and timers. Use variables where content changes, without rebuilding the design for every cue.
Arrange layers, choose typography and use alignment guides to position objects.
Adjust entry and exit transitions, delays and layer timing. Scrub the timeline to check each moment.
Use one lower-third template for an entire guest list. Each cue keeps its own data and operator notes.
Load the next cue into Preview while other graphics remain on Program. Rehearse its entry and exit, check the values, then press Take.
When Auto update is off, prepared text and template changes wait for Update. Shared timer controls are different: they act on the timer source, including linked objects already on air.
Understand the Live controls →Use one template for several cues without duplicating the design. Keep a guest's name and role, a set of variable presets and the operator's notes with the cue they belong to.
Choose the displays in Output → Set output. Keep either output disabled when it is not needed, or assign separate key displays for a fill/key workflow.
Display changes must be confirmed within 10 seconds. Use the test card to check the route before sending graphics.
Set up and check your outputs →Public access is not open yet; downloads, purchases and account registration are not available.
Test your media, fonts and hardware before live use. Development testing is not a certification of broadcast reliability.