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Set up a graphic, prepare its cue and check the output. These guides follow the controls you will use in Edit and Live.
Send your first graphic to Program
A six-step walkthrough: create a composition, build a template, prepare its animation and take a cue to Program. You can practice in the built-in monitors before assigning any displays.
Find a task
Create a reusable template
Work with layers, text, variables and animation timing.
Operate a rundown
Prepare cues, change data and keep track of what is on air.
Set up Program and Preview outputs
Assign displays, check the test card and choose audio routes.
Connect data to an animated ranking
Repeat a row design, share a dataset and animate score changes.
Control video and shared timers
Prepare video playback and link clocks across templates.
Common questions
Why did selecting a cue not change the data panel?
Selection and Preview are separate. The data panel follows the cue loaded in Preview. Select a cue and press Preview to prepare its data.
Why is Program still showing the previous text?
With Auto update off, changes stay in Preview until you press Update. This lets you check the prepared content before it reaches Program.
Can I use one template for several people?
Yes. Put variables such as {{name}} and {{role}} into the template, then create separate cues using it. Each cue can hold its own values and presets.
Why did a timer change in more than one template?
Objects linked to the same timer source share its playback state. Play, pause and reset affect all of them, including objects on Program. Use separate sources for independent timers.